![]() Personally, I would probably wait for a 50% sale. Bear in mind that there’s no replay value at all. The main question is how does it compare to Chapter One in terms of content? Well, it’s about the same length, maybe a tiny bit longer, so once again, you can decide this for yourself based on Chapter One. Linux support gives the game several extra brownie points from me, I have to say. ![]() ![]() No trading cards and no Steam Cloud – which would be useful for dual-booters like me, considering this is cross-platform. There are achievements in Chapter One, but this Chapter Two DLC does not add any as far as I can see. It’s not going to fry your brain by any means. You wander around a maze of rooms looking for some items and then follow some instructions to solve an easy puzzle. I’ve rarely experienced a game as easy as this. There are a couple of short tunes to be found by switching on radios etc but most of the time there’s just a spooky ambient sound. The artwork is professionally done, plenty of interesting objects to admire and occasionally interact with. It’s a hand-drawn sepia monochrome theme, same as Chapter One. The game itself runs smoothly after a bit of wrestling with the glitches, so it’s not a constant hassle. The short length of the game was an advantage in this instance. Then later on, I had the game in a window and it decided to move down below the bottom of my screen and become irretrievable, at which point I had to forcibly shut it down… and start the game again from the beginning since there are no saves whatsoever. On top of that, the graphics are fuzzy and blurry in fullscreen until I go windowed and back again a few times until it randomly comes into focus. I played on Linux and I don’t know if this is the reason, but it’s my sad duty to report that the game has crashed my desktop on more than one occasion, dumping me at the login screen.
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